It wasn’t a promising game for me. Videos with gameplay of level of the Caspian Sea confirmed my thoughts and gave the final verdict. After almost six years later I saw mistakes, which were in previous parts where of none of them I didn’t saw credits. In this case, Metro Exodus became an exclusion, but it was an only thing.
I have parallel feelings. Metro Exodus reminded me Russian games of 00s
due to senseless of wild screenplay, place of action, technical difficulties,
unrealistic physics in subjects and weapons, amazing poses of corpses, strange
damage system, faddy in foolishness AI and gameplay where you just go through
corridor levels and kill with sometimes search of leverage for a door. From
other view, it’s an absolutely modern console game where you a lot of time
watching staged scenes, often press a button and restricted in movement. To
corridor levels developers also made open range levels, but you willn’t feel
free yourself, because a way to mission point means walks to shooting locations.
In Metro Exodus, I felt as an actor for whom still not write talk words, who
signed a contract only for money reasons and here will never have a possibility
to use skills, because strict director, who filmed only fast-made films for
grindhouse theaters before and now one of top studios hired him and gave a big
budget. The game tries to show a difference from previous parts in upgrade of
weapons and possibility to change a time of day by sleep (strange thing for plot’s
circumstances.), which aren’t give any exclusivity and absolutely worthless in
gameplay. Metro Exodus stays same.
I saw in couple game sites a recommendation to play with Russian voice
acting. They made a very good job, but Metro Exodus presents a fest of trash
and I prefer a caricature Russian pronunciation on English. From whole acting is
only well with voice of main hero’s wife Anna. Even with this look I didn’t
find a satisfaction. The director wishes only shoot great scenes, as he thinks,
but forgetting about sense filmmaker doesn’t intrigues in gameplay. More than
once I was taking position and shoot the enemy until elevator (usually.)
arriving. Known trick, which became an element for series. Nobody and nothing
surprises in this mission pack of tasteless cults, bandits and cannibals, which
were meeting in ninety-nine cases of one hundred on the scripted way on the
train crossing Russia. Buildings of Soviet time a great source for gloom inspiration,
but for me, as a man who has an interest to the story, all of this evokes a disgust.
Also, I’m not a fun of landscapes in any part of Russia. Isn’t best in graphics,
but Ukrainian developers 4A Games have drown beautiful places. Useless for this
game. I didn’t get a pleasure in ordinary shooting when very often straight
shot were flown to the nothing or once I threw Molotov cocktail in big ice monkey
(which was bigger on the roof.) and it passed a monster’s body. Even in
controls offered by developers aren’t comfortable where sometimes easy to press
a wrong button. Long loadings recalled same memories with No One Lives
Forever-2, but my system requirements weren’t strong then. In Metro Exodus it
happens with a great computer. Russian gaming industry calls again. At least,
in those games weren’t a request that you must hold any button after this. And
save-load were allowing in any time, because without console origin.
Developers would better made a game shorter and spent less time on
landscapes from which I’ve got a liking of decoration, because on their snow
impossible to leave a footprint. In the third game still limited animation in
action or somewhere it still doesn’t exists. No possibility to carry a neutralized
person. Physics of subject can create interesting stories. When I had a mission
to chain train wagons, on the way I stopped for arrow change and jumped from a
moving transport. It had a little speed, which was enough for back movement on
initial place to where was also a climb. Not big, but impossible for cross on
this speed.
To text of dialogs and sounds of music, I prefer muteness in which main
hero was staying until good ending. In this stabile as a communist regime
series you once again must play in Jesus Christ if want to get this final (once
and more again isn’t good in a plot, directing and commonsense.). You must be maid
for everybody (complete uninteresting secondary missions.) and make only humanistic
acts. Metro Exodus doesn’t give any reason for hold.
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