Friday, August 28, 2020

Notes at the Ruins. #17.

#17. Gamescom. Dead Awkward Night.

What is the worst: be in boredom or watch opening of Gamescom? Twelve minutes of additional waiting and two hours of teasers. Pre-show, main show, hosts Geoff Keighley and Kyle Bosman give synonyms of “awful”. Event demonstrated that it wasn’t ready. Even without it, I shivered from words “the future of gaming” again.
It was show with no of true gameplay, which was only in one console exclusive in the very end. I don’t like cinematic trailers, because they have nothing common with game’s screenplay. Long of this kind was video of a game with Warcraft trademark. Almost seven minutes. I would watch that’s broadcasting if not Chorus to which I haven’t great expectations. Promised video with gameplay was without it. Presumably, Chorus is one more limited budget game of Deep Silver, which sounds epic.
The show hadn’t necessity to be two hours. Why these questions to unknown people? And I never can understand awarding of unreleased games.
Dead curiosity turned to disgusting when I saw what did with Mafia. A great drama falls down by offense in directing, stale voiceover and dolls of strange people with known names. I have scorn to Take-Two Interactive since destroying of Illusion Softworks. Now I can’t anymore even allow to download their games. Especially they have no on their disastrous RAGE engine with mannequin body physics.

Nacon still doesn’t show gameplay of Werewolf: The Apocalypse – Earthblood. I don’t care about poor graphics, which can see in every their game and I have a thought that it will here, and I’m ready to look on these lifebars, but I’m suspicious on overall game’s quality. Maybe that’s mystery due of it?

Wednesday, August 26, 2020

Notes at the Ruins. ##15-16.

#15. Batman is dead.

I don’t have any probability to get real games on DC heroes without arcade elements and common modern directions or in other words what kills them when a trademark firmly under Warner Brothers. Gotham Knights presents a variation where Batman officially is dead (how truly is it?). Four of his allies keep his face-beating legacy. A game doesn’t present individuality itself. Overall current standards embedded in Batman universe to where included damned lifebars. Gameplay, which finishes in piece of arcade boss fighting, evokes similarities with Batman Arkham series. One game in years since 2009. WB Games Montreal isn’t inventive in this case too.

Suicide Squad: Kill the Justice League had one cinematic video, which I couldn’t watch without fast forward clicking. It was so commercial from a title, which lures on what to do. Developer is Rocksteady, who made multiple disastrous Batman games.


#16. De quoi parlent-ils? Bien que sans connaissance du français, il est clair que tout est mauvais.

Videoconference AG French Direct is a first as said only translated title of promised of English subtitles. It left alone in listening of whole presentation in French. I didn’t hope that will be something for attention after I saw a list of studios. Had no enthusiasm in additional two minutes of awaiting of start. French gaming doesn’t present difference from common in the world. It’s the last AG French Direct for me.

Monday, August 24, 2020

Sunday of Indies.



I have no interest in budget games by small studios. I don’t see a talent, limited finance don’t allow to implement in full and multiple other reasons why I stay away. Part of these words didn’t fit for two exclusions in which I’ve played in last Sunday where I saw...

Bad Guys at School

A game implements school fantasies for somebody, who wished to do, but didn’t get there in time or couldn’t. I’ve always dreamed to drive on car with magnet crane at entrance of alma mater.
School lives in eternal recess. Ring bells, but nowhere starts lessons. A protagonist comes to group of three and gets one of five hooliganism assignments on day, which sometimes leave reality and morality. Move in five people by steamroller, which willn’t kill them –squish to midget size on small time. They will continue to walk. My transport flipped on one of them. Physics in action of Bad Guys at School has nothing common with what we usually see. Straight fly of toy arrow will move away it’s victim on far distance. Developers did great, but not perfect, a process of driving of transport, which even can’t do a developer with large staff and under mighty publisher as I recalled GTA IV where I always used taxi. Rockstar, who developed that game, created Bully, which about school where I didn’t stay long. Constant candidates for fight in elite academy and arcade missions combined a negative. Forceight, which developed and self-published Bad Guys at School, prefers Rockstar in gameplay, makes comfortable in walkthrough and they’re creative. Control movement of launched paper plane, hit soda machine for health filling, different arsenal of hooliganism weapon, which buys for money of beaten students (as teachers too, if they didn’t grip around neck and moved in classroom, which influence only on mission failure.). I was DiCaprio who felt that he’s a King of the World, but I really was. Fortune makes shortly. Big money often lied on the floor. That’s not a trouble to buy a needful item. The game doesn’t defiance a player. You buy a bow with eternal quantity of arrows. I was never detected in moment of prank. AI reacts if I hold in hand a prank thing, but nobody cared on picked up nerd. School doesn’t live in activity. Bad Guys at School have no a screenplay. Seven days of pranks returns to repeat. The game needs in fixes as can’t pause in driving. Lonely music theme fits for the game, but I decided that it will look interesting and turned on Feel the Heat of the Night by Masterboy, Prince Ital Joe feat Marky Mark and their United, Rock My Heart, It’s My Life by Dr. Alban, La Bouche's Sweet Dreams, Coco Jambo and finished with Ravel’s Bolero.


Tales From Off-Peak City Vol. 1

It needs to get used to surrounding of this game by spectacular fantasy of developer Cosmo D. Tales From Off-Peak City, which promises that it will not an one part, plays for unusual interiors and dialogs where only hears a scraping sound and which need read and click what is a failure decision despite on possibility of nice texts, which interesting to read on views of your cooked pizza. A big part of gameplay is making of this dish (for which can find absenting ingredients.) and delivering to address. The game of adventure genre goes in straight way. Impossible hold for long. One hour passed and I saw the game needs more than creativity and happened to be well-written dialogs.