Wednesday, November 6, 2019
The story of Call of Duty series from a prologue of unwritten review of unplayed Call of Duty: Modern Warfare (2019).
Call of Duty (0,01 million copies.) of Infinity Ward studio committed a breakthrough in implementation of war battles. No army with one man against hundreds. Together with playable antagonist participate ally soldiers, which also have names, can kill enemies and die from their bullets. Created in peak of games about the Second World War by developers (Vince Zampella and Jason West.), which participated in another WWII masterpiece Medal of Honor: Allied Assault from whom went popularity games on the bloodiest of wars. Call of Duty 2 (2,12 millions copies.) was excellent continuation of success with excellent missions and gameplay. In 2007, Infinity Ward wisely risked in moving away from WWII, when in released Call of Duty 4: Modern Warfare (17,28 million copies.) put action in contemporary setting. Then, in the second half of 00s, I saw a needful to change a topic, which had multiple games in different preferences. New game was saving in excellence of directing and gameplay, where also was great the story. In recalling, I have same hype when played a mission, where for countdown time I was breaking through Russians for stop a launch of nuclear rockets or sneaking in Chernobyl, which authenticity purely better of whole S.T.A.L.K.E.R. series. To this time series moved to a release in one year. Parallel to Infinity Ward another belonging to Activision studio Treyarch put on sales exclusive for consoles Call of Duty 3 (6,45 million copies.) in 2006. Two years later, they did Call of Duty: World At War (15,05 million copies.) in which I couldn’t play due topic despite I still reasoning, that no good action game about Pacific Theatre of WWII. Was expecting Call of Duty: Modern Warfare 2 (25,02 million copies.) was a breach for me. A conception doesn’t evolving, epic scale of became familiar gameplay is bothering and platitude, screenplay is tasteless and have got some trash. From locations is interesting only graveyard of airplanes, but to this time of walkthrough I haven’t pleasure in playing. Since exploitation and full turning in trash, I didn’t play in any next parts of Call of Duty. Art is disappeared in forceful firing of West, Zampella and leaving other meaningful staff of Infinity Ward in 2010. From there Activision turned to three studios (to Infinity Ward and Treyarch was added publisher’s creation Sledgehammer Games.), which will have three years for development of game under Call of Duty title. Released in 2010 Call of Duty: Black Ops (30,4 million copies.) became a second successful sub-series. Activision continued to make money on profitable name in Call of Duty: Modern Warfare 3 (30,71 million copies.) and Call of Duty: Black Ops II (29,59 million copies.). They tried to launch a new sub-series, but grosses always were far from radically high expectations, when Activision wished same level as Modern Warfare and Black Ops lines. Call of Duty: Ghosts (18,8 million copies.) or try to play on public influential rainbow space thematic and word “warfare” in Call of Duty: Advanced Warfare (21,78 million copies.), which reminds me in title Tom Clancy’s Ghost Recon: Advanced Warfighter, and Call of Duty: Infinite Warfare (13,6 million copies.). Every new part of Black Ops series descended in sales: Call of Duty: Black Ops III (26,72 million copies.) and Call of Duty: Black Ops IIII (14,3 million copies.), which was oriented only for multiplayer. Return to the Second World War in Call of Duty: WWII (19,82 million copies) wasn’t come back to lovable numbers. Reboot of the profitable with every part Modern Warfare series couldn’t good look in first view. Behind commerce, in study I saw a game, which could change repeatable conception. Aspiration to make realistic game with demonstration of actual war actions and domestic situations. Return of some developers (of course, in them not West and Zampella.) were working in Infinity Ward until meaningful 2010 gave in some quality hope. It could be ideal in comparison of dozens of previous games, but not outside of series. Show harsh reality and don’t become object of criticism are different goals. Cut of pedophilia episode was one of acknowledgment that willn’t in final release. A story looked, that authors took without knowing of topics. Unification of American and Russian forces is surrealism and renegade Russian general inspired of Kurtz from Apocalypse Now, was another fail sign if know reality. With doubts on mind, I wanted to install it. Days of waiting when the game will be hacked was changing on curiosity to briefly watch of walkthrough videos. I saw known Call of Duty with all trash. In staging, story and were other things as not so well artificial intelligence. Eventually, I read and watched the story. Developers trashed even serious scenes. They didn’t delve in learning of topics, if can see they in plate numbers of cars with the European Union flag in a city was reminding Saint-Petersburg. Or I something missed? The game was an imitation of maturity. A nice with Tom Clancy’s Ghost Recon: Breakpoint exclusions of games, which didn’t unhacked yet. Currently on sales of reboot Call of Duty: Modern Warfare was declared a record three-day crossing since 2013. Doesn’t meaningful on common number, but with kind reviews from critics and gamers at least can conclude that with series not over as perhaps it will with a popular sub-series.
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