Sunday, February 2, 2020

Brief back in 2019.

It’s about how I in one Sunday checked for self-confidence two games in which I didn’t believe.

Blacksad: Under the Skin

If denote this game as “adventure” it will an offensive to genre. A console creature, which dared to appear on personal computer. Impossible to control, where must walk around curved Japanese angles. Blacksad rarely allows to take control. Game always asks to “press a button” and do it fast. A chosen phrase in dialogs frequently doesn’t compare to words of main character. In free uncomfortable walking, a player haven’t location choice (in adventure!). A task lies to come to lighted subjects and follow to the screenplay. A game’s story in implementation of a cheap till dime detective, where what I saw, are trivial and primitive ways of telling. Anthropomorphic animals make Blacksad a weirder till turn it to impossibility to perceive. After this pulp game, I have a wish to open a new noir film for myself.

World War Z

Marquise Astolphe de Custine was writing, Russians can’t create own and they do plagiarism. In developed projects of mostly Russian staff of Saber Interactive catch similarities from other games. Primarily, World War Z associates with Left 4 Dead, when in small details I admit a one thing – a “reloading icon”, which is clearly identical with Ghost Recon series. Creators have own and memorable thing – a zombie horde. A massive crowd of climbing on each other deadmen attack a team of four people around of the world. It’s attractive, but in short time became a tiresome due often and without directing style in presentation. That’s all, folks – take guns, don’t stop to shoot and rise levels in this aimed for multiplayer’s pot the game. And no script in World War Z (all these talks of immovable mouths don’t make a plot.).

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