Wednesday, April 28, 2021

Forced stop at hearth. Glimmering of snowy rain and then dropping storm.


Volition in developing Saints Row games approached to use every imagined idea. And that is part of terrific. A studio is gamemaker also of violent masterpiece The Punisher, which was crueler initially by what a composition got AO rating. There were showing executions in torturing or places for brutal slaying. Sony and Microsoft don’t accept games with this rating. Developer company for mitigation to “mature” cut consequences of merciless interrogations by shined in excellent creativity by rolling away camera and covering screen in black and white. I always got mood of what Punisher made with hostile, but I want to see primal game, because these executions reveals a personage. 

Destructive Creations tells on Holocaust in the fifth part of “War Diaries” where narrator said “German extermination machine also took the lives of about 26 million Russians”. Developers passed that extermination machine was also Russia. Barrier units led by NKVD. Forming of 3-5 squads with 200 men in each army was an order activated in 28 July 1942 and it was till 29 October 1944. Demonstrative shooting were happening before battle. There were after unsucceed battles. Promising death on both sides of front made these causalities. People expendably used. Russians hate to hear truth on themselves. They always say “false” and don’t believe in it. Give them a power… Well, the most ruthless criminals never consider themselves as bad guys. It can be possible that Destructive Creations does due of scandal made Company of Heroes 2. Citizens of ex-Soviets disliked reality. In that game also were purges and GULAG. Russian distributor stopped to renew discs in shops due of foam bubbling reaction of adherents of mass murderer who for them is “glorious comrade Stalin”. In my view, I accuse developer Relic Entertainment in abysmal scriptwriting of game’s plot and see offense just on genre. Digital availability allows for anybody to buy Company of Heroes 2 on Steam where has a Russian version. Publisher usually evades controversial (although, effect of controversial can be in variety in depends of composition.). Eastern Front, which is set in War Mongrels, in large attraction in the Eastern Europe as, highly especially, in Russia. But I don’t like to see today that commercial profit in preference against truth. Even if it in marketing while a game could be different for accuracy. 

I was writing smash expressions to games with variants of dialogs and actions, but I played in some for discover of fun and curiosity to see of what goes by my decisions. It also had with definitely terrible game. More a year ago, I’ve launched that hopeless to be good Deus Ex: Mankind Divided. A thrown grenade from cover in vision of enemy didn’t up to him attention and he exploded without knowing. I’ve stopped to play on first level. There were lags brought to disappearance of interest. A breaking information on Dying Light 2 is every time bombs about giving exclusion and play for mentioned reasons. Techland released video where answering on frequent question. One of them was about presence of firearms. I didn’t like Dead Island for mostly using of weapons as sticks, shovels, bats on which making upgrades and by them many displeasure hits for kill zombie. Developers’ explanation of disappearance of firearms in Dying Light 2 in world devastation by living dead apocalypse and by that was deprived opportunity for manufacturing of shooting weapons. I heard many times that I mustn’t turn to play in this game. So, I willn’t. It isn’t Techland, which I like. Lead game designer Tymon Smektala talked on “doubled size of map in open-world” and one firegun actually will a handmade shotgun, which can hold in one hand while in other can be a sword or anything else for beating. Thinking on Dishonored turned to confirmed from developers that CEO of company Pawel Marchewka requires creativity from gamemakers, but businessman side defeats him to using of giving safety known things. Techland lost to innovations. Not all can be in company where decisions on development changes while quantity of workers increased to four hundred people in this April. Four men self-fired in September 2020 and founded publishing company Untold Tales where orientation on single-players in which wrote interesting screenplays when developers can keep rights on own game compositions and no giving deadlines for making. “Around 10” from Techland as they said on current personnel. Monumental was leaving of Pawel Selinger in this January 2021. He for twenty years was writing screenplays (Call of Juarez (with Haris Orkin), Call of Juarez: Bound in Blood (solely him.), Call of Juarez: The Cartel (with Haris Orkin), Dead Island, Dying Light.), made art directing and level design. 

War Mongrels became clearer. Release date in the month September. Together with it appeared a new pinch of gameplay is diverging to promotion as was previously. It is an introduction level where two characters deserting from Nazi Army to Russian front whence advancement can be by killing soldiers. I’m still in exciting anticipation in what will the game. I must halt watching gameplay videos.

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