#1. So, this’s
introduction word.
A multicolor feast
would come if watch trailers of announced games. A movement of hand or a simple
jump release lightening splash of paint in too bright environments... And
everywhere people in futuristic suits... A passive look on sequels of long
running series showed new number incarnations... There is no place for a soul
or at least for creativity.
Spread of COVID-19
made a reason of cancellation of E3 on which conferences I was in thoughts
about watching. Few publishers changed in plans to personal shows as this
alternative scheduled companies, whose games should were appear in
presentations. List of events aren’t of my interests and of them I will watch a
broadcast of Ubisoft, who gave a dubious word “forward” to their show.
A personal presentation
will have VR gaming. I hadn’t contact with it for couple reasons. A new event
in industry is not developed for be comfortable due of joysticks and control in
games despite all that are possible to fix. I’ve learnt released games where
mostly are primitive arcades and I didn’t find a correct shooter. Released in
March Half-Life: Alyx was a return of
series by VR. I knew game’s story. Valve couldn’t write a decent screenplay
since 2007. A conclusion for blind in commonsense. Spontaneous survive of Ely
Vance in overdirected stage of appeared Dog with a crowbar and stayed remote
G-Man. Half-Life: Episode 2 collapsed in storyline and variant of Episode 3,
which a main writer Mark Laidlaw posted in 2017, was a continuation of stance. Arkane
Studios was working on Ravenholm, which development was launched after Episode
2, and their creativity could alive the series. It doesn’t pretend on
masterpiece, but promised a good time with only unique weapons, gameplay and
Father Grigori. Ex-head of Arkane Raphael Colantonio said on reason of cancellation
that their project was required a lot of money what is right, because Frenchmen
have got full independence and in released footage can see that a project was
too ambitious.
Arkane Studios was a meaningful name
than. Developers of Dark Messiah of Might and Magic and later Dishonored.
Bethesda Softworks, which games I willn’t even download due of they didn’t
mention true creators in Doom 64, erased personality of French company. Deathloop
is commercial and, if I right understand, multiplayer oriented game, where is
impossible not see that bright colorful gameplay has Dishonored origin.
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