Saturday, June 13, 2020

Notes at the Ruins. #1


#1. So, this’s introduction word.

A multicolor feast would come if watch trailers of announced games. A movement of hand or a simple jump release lightening splash of paint in too bright environments... And everywhere people in futuristic suits... A passive look on sequels of long running series showed new number incarnations... There is no place for a soul or at least for creativity.

Spread of COVID-19 made a reason of cancellation of E3 on which conferences I was in thoughts about watching. Few publishers changed in plans to personal shows as this alternative scheduled companies, whose games should were appear in presentations. List of events aren’t of my interests and of them I will watch a broadcast of Ubisoft, who gave a dubious word “forward” to their show.

A personal presentation will have VR gaming. I hadn’t contact with it for couple reasons. A new event in industry is not developed for be comfortable due of joysticks and control in games despite all that are possible to fix. I’ve learnt released games where mostly are primitive arcades and I didn’t find a correct shooter. Released in March Half-Life: Alyx was a return of series by VR. I knew game’s story. Valve couldn’t write a decent screenplay since 2007. A conclusion for blind in commonsense. Spontaneous survive of Ely Vance in overdirected stage of appeared Dog with a crowbar and stayed remote G-Man. Half-Life: Episode 2 collapsed in storyline and variant of Episode 3, which a main writer Mark Laidlaw posted in 2017, was a continuation of stance. Arkane Studios was working on Ravenholm, which development was launched after Episode 2, and their creativity could alive the series. It doesn’t pretend on masterpiece, but promised a good time with only unique weapons, gameplay and Father Grigori. Ex-head of Arkane Raphael Colantonio said on reason of cancellation that their project was required a lot of money what is right, because Frenchmen have got full independence and in released footage can see that a project was too ambitious.
Arkane Studios was a meaningful name than. Developers of Dark Messiah of Might and Magic and later Dishonored. Bethesda Softworks, which games I willn’t even download due of they didn’t mention true creators in Doom 64, erased personality of French company. Deathloop is commercial and, if I right understand, multiplayer oriented game, where is impossible not see that bright colorful gameplay has Dishonored origin.

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