Thursday, October 22, 2020
For installation.
SpaceVenture
I wanted to pay for labor of developers and these people who created Space Quest games. I understand without this experience on making a game with a small staff and limited budget on what backers don’t wish to know. Change of mind was in hiding, lying and not answering on questions about project for which some of them were banned. People who invested money have this right at least. Scott Murphy is only developer, who saved Twitter account, where was cleaning himself for things, which are offensive today, and revealed in time of beta testing that he isn’t a developer of SpaceVenture by deleting phrase in heading, which informs “current cancer survivor” and the next goes his PayPal link. Notes show a heartless personality on Donald Trump, which didn’t stay away when president got COVID-19. I have disgust to developers, whose personal tragedies and financial hurdles don’t give immunity on their amorality and lie. I without aspiration on play in SpaceVenture to which I doubtful in screenplay. I will do it, because Mark Crowe, who worked on project, is talented what can see in his developed games.
Werewolf: The Apocalypse – Earthblood
More in doubts on a game after year. Presented on failed Nacon Conference as “gameplay video” doesn’t reveal Werewolf: The Apocalypse – Earthblood. “Is the game technically well?” is questionable expression on watched. I know no more that project has a sympathetic in human guise of a protagonist. Precisely release date is close and few months left, but gameplay still a mystery. I put it in the list because I like conception of shapeshifting from human into wolf and werewolf, which was explosive twenty years ago in unrealized game in same World of Darkness universe.
Beyond Good & Evil 2
Same Michel Ancel was in development until left a project on unfinished phase and gamemaking at whole when Ubisoft since release of the first part extended in size what means less risk in artistry and more orientation on masses as they always talk. I prejudiced on the game, but it doesn’t prone to deny to playing in long awaiting sequel of magnificent Beyond Good & Evil.
Squadron 42
The project achieved records of the most crowdfunding and the most expensive game overall (I mean development and marketing together.). I still don’t trust to Squadron 42, but as was writing then, I’m going to play in it.
Deathground
Jurassic Park on computer screens is association of Deathground, which is about evading from dinosaurs, hacking and do everything for escape from these creatures. It doesn’t look a failure in gameplay videos.
Zero Six – Behind Enemy Lines
A tactical shooter where developers promised to be precise in details. It’s known that aim will without a drawn cross what I like, but it’s unknown independent German company, who makes a game on Unreal Engine 4, which basic orientation on multiplayer what reminding to me that I don’t know an online game having excellent single player campaign.
Syberia: The World Before
I was glad that Syberia 4 will happen. Prologue of the game satisfied in non-disappointing artisanship of Benoit Sokal and Inon Zur and became an evidence for play in full game. I didn’t like a “reincarnation” hint by one personage. But what will Syberia: The World Before?
IGI: Origins
I’m wanting of come back of IGI and I like it will occur in 1980. Developers mustn’t follow to casuality, which went games after release of last IGI-2: Covert Strike. Behind of original developers is a company, who bought them, Toadman Interactive and I’m not sure in their artistry.
Ion Fury Expansion Pack
Ion Fury is a nice return to nineties, which could be great if not the last Doom II-esque’s final level looked that a game changed a good director. Add-on mustn’t repeat a mistake and don’t be original in creation of others without doubt.
War Mongrels
Commandos and Desperados series are great games of 00s. I like this type of gameplay and War Mongrels can be a chance. Destructive Creations wants to show horrors of Second World War from position of army escaped German to whom will join mind-adherent people who are for humanism. Dramaturgy, atmosphere and known on gameplay combine to strong anticipating. I wasn’t tempted in studio’s scandalous Hatred, which reveals a great quality – that developers don’t evade of potential controversy.
Ready or Not
Nothing equal since release of SWAT 3 in 1999. Whole genre of tactical shooters belongs to past now. Ready or Not is still of games, which can return it in present days. I read manual of what Void Interactive is going to do and I want execution.
Sniper: Ghost Warrior Contracts 2
Sniper: Ghost Warrior Contracts has different routes for destination and variants of execution of given tasks, which are in own choice on completing. I was playing these missions again more one time. Direct continuation will give a visceral feature, which I was looking for in the first game – long-range shooting. I also would like CI Games will make achievement in writing of hyping screenplay and make realism in perfect. That will ideal if they will can.
Unknown Saints Row V
Still mysterious, as still exciting, anticipating of a new part of glorious series, which is unknown from a title.
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